free download (read DirectX ABCs ) but usually, it is "already" installed in Windows. For PCs, most of these programs require the latest version of Windows DirectX. ALWAYS & FIRST look at the Software's Minimum System Requirements for your desktop or laptop computer, to run the software. They are also affordable and most all of them offer a trial limited demo to test their software. We should be thankful that there are a minority few software authors, who have made the effort to produce such programs for this unique & esoteric animation art/craft. Software here covers PCs and some Macs (not as many though). The following are not detailed reviews of the Stop Motion capturing/recording software-tools, but more of my general comments and I am not going to be too critical. Some QuickTime clips where you can see how Surface Guages are used Clip 1 Clip 2 A basically, simple technology, however, for the Stop Motion Art/Craft, the "live video frame grabbing technique" which provides accurate frame to frame animation visual measurment, control, & instant feedback has made a powerful positive impact on the animation quality, creative freedom, and also, significantly increasing the animator's consistent animation results, and more production output. Finally, Stop Motionists can SEE the frame by frame motion on the screen, while animating. Then along came the early modified VCR devices to record & save your animation and then later, computer based software to capture and save the animated frames. The smaller puppet appendages, you still had to 'remember' or write down in exposure log sheet ahead of time, what to move. Before all the current technological tools, in those days, surface guage pointers were used to measure the movements of just the major parts/appendages of the puppet. With experience, one eventually developed an intuitive Zen thing where you can visualize, feel, and see the motion in your mind's eye. You had to wait until the next day after the movie came back from the film lab, to see how your animation looked. It took much practice to master Stop Motion back then. It was difficult to visually measure and judge the incremental frame by frame movements, and impossible to see your previous animated movements (as you were animating). In the early Stop Motion days, while you were animating, there was no way to see the animation inprogress. Whether you are an independent filmmaker working on a project in your garage, a small crew working on a commercial, or a major studio making a feature film, you will find that Dragonframe has the tools you need to create amazing stop motion animation.Find out, research, ask Message Board TopicīRIEF HISTORY: "Movie Film" was the most common image storage medium to permanently record & preserve your animation (film still used). Multi-axis move editor to quickly program complex camera moves.Integrated audio and dialogue track reading tools.Full lighting automation with the DDMX-512.Cinematography tools to check focus, set exposure, and make sure you get the perfect shot.Animation tools for video assist, frame-grabbing, and editing. The five workspaces of Dragonframe software provide these tools: Dragonframe has innovated in the world of stop motion software by pushing the functionality beyond frame grabbing to provide a full assortment of production tools. Using the live view of a supported digital camera, Dragonframe provides video assist tools for the animator, and is the central hub for capturing and organizing the high-resolution frames from your camera.ĭragonframe is an excellent frame-grabber, with tools such as step-to-live, onionskinning, auto-toggling, and drawing (virtual grease pencil). Dragonframe is the premier frame-grabbing software for stop motion animation and time-lapse photography.
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